Catfish Cubes - What Are They

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Catfish Cubes - What Are They
Catfish Cubes - What Are They

Video: Catfish Cubes - What Are They

Video: Catfish Cubes - What Are They
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Many people are captivated by puzzles today. They are useful for the mind, develop motor skills well and make it possible to test your own abstract and logical thinking. One of the most popular and most difficult puzzles of our time are Soma cubes.

Catfish cubes - what are they
Catfish cubes - what are they

Soma cubes are some three-dimensional polycubes that make up a set of bones of seven elements, six of which are derivatives of four regular geometric shapes, and only one is a "three-cube" three-dimensional figure.

It should be noted that in the complex, these funny details, which eventually turned into a fundamental game of mind, make up a regular square.

And the inventor of this strange fun was none other than a certain Mr. Pete Hein, who pondered about the theory of spatial structure during lectures on quantum physics. Since then, 27 funny cubes have captured the entire planet and made people not only occupy their free time with the construction of more and more spatial figures, of which there are more than two hundred today, but even hold competitions, showing the incredible speed of creating certain given bodies of this strange playing math puzzle.

Puzzle for the mind

Psychologists have proven a direct link between the level of intelligence and the ability to perceive and successfully cope with the tasks of the game. In addition to spatial thinking and the foundations of geometry, Soma cubes allow you to develop imagination and intuition, reveal design preferences, allow the imagination to get out and are quite suitable for children under five years old as the simplest puzzles.

Initially, such a lesson takes a sufficient amount of time and effort, however, having understood the basic principles of the functioning of the puzzle, you can easily make a "pyramid", "dog" or "skyscraper" from seven numbered three-dimensional figures, or, perhaps, prove the impossibility of creating certain spatial bodies.

Excessive complexity or laziness?

Unfortunately, analogs of the Soma game, which use a larger number of elements, have not received such wide distribution. Perhaps this is due to the lack of an out-of-the-ordinary complexity of Pete Hain's play, which does not overstrain, but, on the contrary, gets into the most secret depths of the mind and fantasy, forcing him to collect more and more complex and extreme figures.

Soma cubes today are one of the irreplaceable board games for children that allow a child to learn to reason and concentrate correctly.

The first achievement of a child in the fight against seven figures is to put them back in the box correctly, then simple schemes for assembling objects and bodies may well follow, after which the baby may well independently propose individual models, invented by him. Collecting a given figure in slang is called "exhibiting", and dropping it, ie. refuse to execute: "knock".

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